Theme is "Alchemy", what the heck ins alchemy?
I am going to make a 2D game, that uses a snake style movement. I remember when I first started 5 months ago I tried to do some snake movements... and failed. So this will be my redemption ;)
The idea around the game concept is you're the gatherer, the goal will be to gather items (they are added to the snake), protect yourself form baddies, and return with the correct items to some designated location to get points/reward.
I am building up the courage to participate in my first Game Jam. It was only 6 months ago that I had never tried Unity, I didn't know C#, and I had never heard of a Game Jam. A few weeks ago I was entranced by the Ludum Dare 39. I followed the entrys, I watched live streaming on Twitch, and I played some of the games when they were complete. While I am fearful of failure, I really want to dive into the Alakajam which is about a week or so away.
I designed the game for iOS. I decided to do a little extra work and get Fervid ready for Google Play.
Turns out. Google Play is much faster and easier to release on. It's there and I'm really happy. Still working hard to get it onto the Apple Store.
If you are on an Android Phone - get it here!